Killzone 3
"Video Game Cinematics" Editor, Camera Operator - SONY PlayStation This project was extremely big and I helped with the flow of assets from motion capture to final in game delivery. It was about 90 minutes of video games cinematics spliced in between levels with 4 different stages of animation. I shot and edited reference videos for the animation teams and made sure edits were sufficiently completed all the way through the process of filming to in game delivery. I worked under the producer.